Multiplayer Editing Demo
Posted: 08 Jan 2022, 18:54
Using TSRE version v0.7.006 you can test the multiplayer editing demo by yourself. Even host your own demo server.
1. Download this TSRE version of newer.
2. Download demo route http://koniec.org/bbb.zip and put it in your ./routes/ directory.
3. Set server login in settings.txt:
serverLogin = username@koniec.org:65534
Replace username with your username. Authentication doesn't work, so make sure that it is unique.
4. Make sure that gameRoot in settings.txt is properly set to your game directory where did you put the demo route.
5. Run TSRE. It should instantly connect to the server and load route.
Using F3 menu for tile generation won't work and may cause server to crash, so don't use it.

================================================================
If you want to host your own server, just run TSRE in console using this command:
./TSRE5 --server --platform offscreen
Server is listening on port 65534.
Make sure that gameRoot and routeName is properly set. Make sure that there is no serverLogin property.
To save route, type in console:
save
To quit, type in console;
quit
LINUX VERSION
For 64 bit Linux you can download TSRE_v0.7.005_ARCH executable.
Unlike Windows version, this doesn't use static QT, so you must have QT installed on your system. Also install qt5-websockets and openal.
Also, all filenames in the route directory must be lowercase. You can use lowercase_filenames.sh script from tsre5 website.
================================================================
It is not even close to a complete feature, but it works.
1. Download this TSRE version of newer.
2. Download demo route http://koniec.org/bbb.zip and put it in your ./routes/ directory.
3. Set server login in settings.txt:
serverLogin = username@koniec.org:65534
Replace username with your username. Authentication doesn't work, so make sure that it is unique.
4. Make sure that gameRoot in settings.txt is properly set to your game directory where did you put the demo route.
5. Run TSRE. It should instantly connect to the server and load route.
Using F3 menu for tile generation won't work and may cause server to crash, so don't use it.

================================================================
If you want to host your own server, just run TSRE in console using this command:
./TSRE5 --server --platform offscreen
Server is listening on port 65534.
Make sure that gameRoot and routeName is properly set. Make sure that there is no serverLogin property.
To save route, type in console:
save
To quit, type in console;
quit
LINUX VERSION
For 64 bit Linux you can download TSRE_v0.7.005_ARCH executable.
Unlike Windows version, this doesn't use static QT, so you must have QT installed on your system. Also install qt5-websockets and openal.
Also, all filenames in the route directory must be lowercase. You can use lowercase_filenames.sh script from tsre5 website.
================================================================
It is not even close to a complete feature, but it works.