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				Re: Multiplayer Editing Demo
				Posted: 12 Jan 2022, 22:38
				by Louis
				A bug appeared that a section of rails was missing. It was originally, this problem is fixed only for one user, the second has a section. I am attaching screenshots from two screens.
Player1 - 
https://prnt.sc/26cyo37
Player2 - 
https://prnt.sc/26cylb3
After Player2 switched, the vector glitched. - 
https://prnt.sc/26cyox8
After restarting the server, the vectors at part of the station got bugged - 
https://prnt.sc/26cypgu 
			 
			
					
				Re: Multiplayer Editing Demo
				Posted: 13 Jan 2022, 13:29
				by Louis
				Desynced when changing the type of land. They made a hill and leveled it back, it leveled off for one user, and remained the same for the second.
Player 1 who was removed and lost 
https://cdn.discordapp.com/attachments/ ... nknown.png
Player 2, who had a desynchronization, is also the second Player 1, who is standing still, but in fact he is building paths who had a desync 
https://prnt.sc/26d70db
After 4 minutes, Player 2 synchronized and the mountain leveled out and Player 1 began to move and what he did was drawn
Also, if the characters ASCII in the login use in the login does not work
 
			 
			
					
				Re: Multiplayer Editing Demo
				Posted: 13 Jan 2022, 15:05
				by Goku
				Louis wrote: ↑13 Jan 2022, 13:29
Also, if the characters ASCII in the login use in the login does not work
 
Are your settings.txt and users.txt set to utf8? I did try russian names and it worked great.
You can't use space, = , : , @ .
 
			 
			
					
				Re: Multiplayer Editing Demo
				Posted: 13 Jan 2022, 15:08
				by Goku
				Louis wrote: ↑13 Jan 2022, 13:29
Desynced when changing the type of land. They made a hill and leveled it back, it leveled off for one user, and remained the same for the second.
 
Sending heightmap data changes takes very long. If two users edit the same tile terrain at the same time, it can cause problems.
 
			 
			
					
				Re: Multiplayer Editing Demo
				Posted: 13 Jan 2022, 15:50
				by Louis
				Goku wrote: ↑13 Jan 2022, 15:05
Louis wrote: ↑13 Jan 2022, 13:29
Also, if the characters ASCII in the login use in the login does not work
 
Are your settings.txt and users.txt set to utf8? I did try russian names and it worked great.
You can't use space, = , : , @ .
 
I understood about the tile, but about the fact that we have a problem with the paths that I wrote about above.
 
			 
			
					
				Re: Multiplayer Editing Demo
				Posted: 13 Jan 2022, 15:51
				by Louis
				Goku wrote: ↑13 Jan 2022, 15:05
Louis wrote: ↑13 Jan 2022, 13:29
Also, if the characters ASCII in the login use in the login does not work
 
Are your settings.txt and users.txt set to utf8? I did try russian names and it worked great.
You can't use space, = , : , @ .
 
I'll check, well, in general, UTF8
 
			 
			
					
				Re: Multiplayer Editing Demo
				Posted: 13 Jan 2022, 15:51
				by Louis
				Did you receive my message in the mail that I wrote to you about cooperation?
			 
			
					
				Re: Multiplayer Editing Demo
				Posted: 13 Jan 2022, 16:21
				by Goku
				Yes. I did send you short reply.
			 
			
					
				Re: Multiplayer Editing Demo
				Posted: 13 Jan 2022, 16:24
				by Goku
				Louis wrote: ↑13 Jan 2022, 15:50I understood about the tile, but about the fact that we have a problem with the paths that I wrote about above.
 
Check last sentence of this post:
viewtopic.php?p=1249#p1249
Maybe it is it? I don't know. It is a more difficult thing to solve.
 
			 
			
					
				Re: Multiplayer Editing Demo
				Posted: 13 Jan 2022, 16:25
				by Goku
				Louis wrote: ↑13 Jan 2022, 15:51I'll check, well, in general, UTF8
 
Then, can you show me an example that doesn't work?