Search found 19 matches
- 12 Mar 2020, 11:06
- Forum: Help
- Topic: Missing Tile On Geo Import
- Replies: 0
- Views: 6760
Missing Tile On Geo Import
Apologies if I've asked this previously, but can you remind me of the process to fill in the terrain data on the "start" tile, which is left without terraforming after creating the remaining route tiles, which have had the DEM data correctly applied. I've tried clicking Load Height and not...
- 29 Mar 2019, 08:26
- Forum: Feature requests
- Topic: DEM Height Adjustment
- Replies: 3
- Views: 11444
Re: DEM Height Adjustment
Actually I did find a function in DEMEX to offset the vertical height which circumvents going through VT Builder. Playing around a bit with Distant Mountains (in DEMEX) I notice these will display while working in TSRE. Neat feature as it allows you to see where the gaps/tearing are between the hi-r...
- 16 Mar 2019, 10:13
- Forum: Feature requests
- Topic: DEM Height Adjustment
- Replies: 3
- Views: 11444
Re: DEM Height Adjustment
Very strange, then as I could never get TSUtil to work - having to use VT Builder - 3Dem - DEMEX to get the desired result.
- 16 Mar 2019, 08:22
- Forum: Feature requests
- Topic: DEM Height Adjustment
- Replies: 3
- Views: 11444
DEM Height Adjustment
It is well known that MSTS cannot properly display terrain over about 10,000 feet (3500 metres) above sea level either in it's editor or the sim - the world just turns white as if you are above the clouds! At the moment the workaround is a relatively complex set of stages to lower the DEM and get it...
- 14 Mar 2019, 15:25
- Forum: Discussion
- Topic: Wire Frame Mode? (And Tunnels)
- Replies: 4
- Views: 13443
Re: Wire Frame Mode? (And Tunnels)
Thanks Goku - a tunnelling I will go!
- 14 Mar 2019, 10:51
- Forum: Discussion
- Topic: Wire Frame Mode? (And Tunnels)
- Replies: 4
- Views: 13443
Re: Wire Frame Mode? (And Tunnels)
Wire frame - solved (Hide Terrain Shape in View menu)!
Still pondering tunnels though.
Still pondering tunnels though.
- 14 Mar 2019, 08:19
- Forum: Discussion
- Topic: Wire Frame Mode? (And Tunnels)
- Replies: 4
- Views: 13443
Wire Frame Mode? (And Tunnels)
Two sort of related issues... Is there a wire frame feature which I haven't found yet, or plans to include one, as it makes it much easier to see where your track is going when placement ends up under terrain. Also what's the best way of creating tunnels? In MSRE I usually find if the tunnel is shal...
- 04 Mar 2019, 08:27
- Forum: Maybe it's a bug
- Topic: Two Navigation Issues
- Replies: 2
- Views: 8482
Re: Two Navigation Issues
Fair enough, user error essentially! My neuropathy spiking at the moment (half way between IVIG infusions) probably not helping with fine control of the KBM.
- 03 Mar 2019, 20:08
- Forum: Maybe it's a bug
- Topic: Two Navigation Issues
- Replies: 2
- Views: 8482
Two Navigation Issues
Running 0.6972. Finding if I hold down the RMB to change viewpoint while navigating, on release it always opens the pop up contextual menu. This is annoying as you need to click outside the Editor window to get rid of it. Although I've got sticky keys disabled in Win 10 I'm finding the camera will s...
- 25 Feb 2019, 17:44
- Forum: TSRE Tips and Guides
- Topic: Alternative to Google maps API
- Replies: 16
- Views: 180004
Re: Alternative to Google maps API
Nice find, Manuel.