paint the ground with more realism
Posted: 17 Dec 2020, 11:28
Excuse me for my bad translated language!
I have a texture for the soil of 4096 x 4096 (let's say the TT texture). To draw some particulars I use a texture of 1024 x 1024 (let's say the TEXTURE PT). But the details of the PT texture above that of the TT soil, still appear very large. By intuition I noticed that if I create a copy of the PT texture with size 512 x 512 the drawing is more realistic (terrain to the right of the track). Question. To avoid this step (create smaller textures each time) is it possible to apply an "image scale" on the fly? Thank you very much.
I have a texture for the soil of 4096 x 4096 (let's say the TT texture). To draw some particulars I use a texture of 1024 x 1024 (let's say the TEXTURE PT). But the details of the PT texture above that of the TT soil, still appear very large. By intuition I noticed that if I create a copy of the PT texture with size 512 x 512 the drawing is more realistic (terrain to the right of the track). Question. To avoid this step (create smaller textures each time) is it possible to apply an "image scale" on the fly? Thank you very much.