Search found 118 matches

by Archimage
22 Feb 2019, 09:38
Forum: Help
Topic: Signals in TSRE
Replies: 11
Views: 11622

Re: Signals in TSRE

Better use experimental. 0.6972 Older versions may be more stable but have more bugs. Ok thanks. Will tell if find any bugs in RTS. And the question - is there a way to write something in "settings" to make black cubes invisible by default? Cause my friend is working with signals and he i...
by Archimage
21 Feb 2019, 11:22
Forum: Feature requests
Topic: Editing the position of interactive object shapes
Replies: 0
Views: 3059

Editing the position of interactive object shapes

It would be a good idea if you add the ability to edit the position (copypaste pos&rot) for interactive object shapes like railroad crossings, fuel pumps and etc. I know that you have already done that with signal shapes (great!) but making that option for other interactives with shapes will boo...
by Archimage
21 Feb 2019, 11:12
Forum: Feature requests
Topic: Track object Hack
Replies: 2
Views: 4045

Re: Track object Hack

You don't have to remove all track items in TSRE. TSRE handles that good unlike MSRE. Just enable Track Items in Vew menu and remove only track items that are on a track you want to delete. Only thing that is problematic is signal links. Signal links on edited track vector may be damaged and relink...
by Archimage
20 Feb 2019, 22:01
Forum: Help
Topic: Signals in TSRE
Replies: 11
Views: 11622

Re: Signals in TSRE

Goku wrote: 20 Feb 2019, 20:36 I think that you have to try. There is no other way.
Ok i will try. But will you help to fix if i discover some bugs? We need TSRE very much cause MSRE ruined dozen of routes cause of its bugs.
And can you tell me which TSRE version is quite stable (not experimental) now?
by Archimage
20 Feb 2019, 21:59
Forum: Help
Topic: Signals in TSRE
Replies: 11
Views: 11622

Re: Signals in TSRE

It was trainsim.ru. Is it the official RTS forum? It was the official forum but now not. Now the official is http://rtsmp.ru but its much harder to register there cause anti-troll system. You should pass the short interview in TS in 3-4 days after registration or the account will be deleted. So aft...
by Archimage
20 Feb 2019, 16:41
Forum: Help
Topic: Signals in TSRE
Replies: 11
Views: 11622

Re: Signals in TSRE

Is that true or was that already fixed in the latest versions of TSRE? I don't know because I know nothing about RTS implementation and I heard nothing about TSRE bugs related to RTS. I made an account on RTS forum but I was instantly banned after helping someone because I posted some images ... di...
by Archimage
20 Feb 2019, 14:31
Forum: Help
Topic: Signals in TSRE
Replies: 11
Views: 11622

Signals in TSRE

Now i am working on a very hardcore route and working in MSRE (even i only place signals, speedposts and speed limits there and do other things in TSRE) can produce bugs (you know that MSRE is a bug-maker when working with heavy tiles full of objects and some unstable objects like dynamic tracks) th...
by Archimage
19 Feb 2019, 12:29
Forum: Feature requests
Topic: Track object Hack
Replies: 2
Views: 4045

Track object Hack

I have to work with the route where i need to modify vector (change some track sections) with track objects on it. Deleting dozens of track objects on that vector is not an option (other guy works with signals and he wont be happy to place them again) so need some track object hack like "rewrit...