Search found 8 matches

by T-Max
09 Jan 2021, 14:48
Forum: Feature requests
Topic: paint the ground with more realism
Replies: 2
Views: 5840

Re: paint the ground with more realism

However, in the example I made an image. In reality, with Gimp I have to make a 4096x4096 one, then a 2048x2048 one, then a 1024x1204 one, then a 512x512 one, then a 256x256 one, until I find the right one. The right one is the one that best balances definition / MByte with respect to realism. It is...
by T-Max
17 Dec 2020, 11:28
Forum: Feature requests
Topic: paint the ground with more realism
Replies: 2
Views: 5840

paint the ground with more realism

Excuse me for my bad translated language! I have a texture for the soil of 4096 x 4096 (let's say the TT texture). To draw some particulars I use a texture of 1024 x 1024 (let's say the TEXTURE PT). But the details of the PT texture above that of the TT soil, still appear very large. Terrain1.png By...
by T-Max
20 Apr 2020, 17:02
Forum: Help
Topic: "Make Tile Texture from Map" generates black ace files
Replies: 10
Views: 9230

Re: "Make Tile Texture from Map" generates black ace files

Great Goku! I have another PC with discreet GPU Nvidia Gtx1060-6GB and here the TSRE/OR installation works wonders. On the new PC with i5-8600K I still use the Intel UHD-630 integrated GPU. I thought that among the Win10 updates came down Intel drivers for GPUs. But that's not the case! The driver w...
by T-Max
19 Apr 2020, 13:16
Forum: Help
Topic: "Make Tile Texture from Map" generates black ace files
Replies: 10
Views: 9230

Re: "Make Tile Texture from Map" generates black ace files

After "Load" map always made "Save to disk" and immediately after "Make ...". And I've always backed up (with renaming the file) both the png file and the ace file, as shown: MyTest_TerrainMaps.jpg In the green box there is the original map; my map in the blue box. Anyw...
by T-Max
18 Apr 2020, 20:22
Forum: Help
Topic: "Make Tile Texture from Map" generates black ace files
Replies: 10
Views: 9230

Re: "Make Tile Texture from Map" generates black ace files

I did this test. I created four reference images, in png format, in increasing resolution (from 1024 x 1024 up to 8192 x 8192) MyTest_RifPng.jpg Then I redone the same texturing operations, using the four png images shown above as maps (by renaming the files). Well, the last 8192 pixel test fails. I...
by T-Max
18 Apr 2020, 17:51
Forum: Help
Topic: "Make Tile Texture from Map" generates black ace files
Replies: 10
Views: 9230

Re: "Make Tile Texture from Map" generates black ace files

I tried to do the same thing more distant in the route but idem, same pretext.
"Load Map" --> "Make..."
MyRoute2.jpg
MyRoute2.jpg (324.28 KiB) Viewed 7378 times
"Save" --> "Exit" --> Reopen
MyRoute3.jpg
MyRoute3.jpg (323.42 KiB) Viewed 7378 times
The ace file is generated but it is black.
MyRoute4.jpg
MyRoute4.jpg (46.25 KiB) Viewed 7378 times
by T-Max
18 Apr 2020, 17:35
Forum: Help
Topic: "Make Tile Texture from Map" generates black ace files
Replies: 10
Views: 9230

Re: "Make Tile Texture from Map" generates black ace files

I have a new 512GB NVME SSD still empty and 16GB RAM. TSRE5 does not give me error messages. The maps are from 8192x8192 (from png to ace). I never had problems. I don't know ... it seems like some problem in the conversion.
by T-Max
18 Apr 2020, 17:21
Forum: Help
Topic: "Make Tile Texture from Map" generates black ace files
Replies: 10
Views: 9230

"Make Tile Texture from Map" generates black ace files

I download a map with "Load Map". I show it with "Show/Hide Map". I see the map. Then I use the "Make ..." function but the generated ace file is completely black. I reopen TSRE5 but the situation is this. MyRoute1.jpg I can continue to show the map with "Show/Hide...